9 #ifndef CMZN_SCENEPICKER_HPP__ 
   10 #define CMZN_SCENEPICKER_HPP__ 
   12 #include "zinc/scenepicker.h" 
   13 #include "zinc/element.hpp" 
   14 #include "zinc/fieldgroup.hpp" 
   15 #include "zinc/graphics.hpp" 
   16 #include "zinc/node.hpp" 
   17 #include "zinc/scene.hpp" 
   18 #include "zinc/scenefilter.hpp" 
   19 #include "zinc/sceneviewer.hpp" 
   35     cmzn_scenepicker_id id;
 
   43     explicit Scenepicker(cmzn_scenepicker_id in_scenepicker_id) :
 
   48         id(cmzn_scenepicker_access(scenepicker.id))
 
   53         cmzn_scenepicker_id temp_id = cmzn_scenepicker_access(scenepicker.id);
 
   56             cmzn_scenepicker_destroy(&
id);
 
   66             cmzn_scenepicker_destroy(&
id);
 
   85     cmzn_scenepicker_id 
getId()
 const 
  103         double y1, 
double x2, 
double y2)
 
  105         return cmzn_scenepicker_set_sceneviewer_rectangle(
 
  106             id , sceneviewer.
getId(),
 
  107             static_cast<cmzn_scenecoordinatesystem
>(coordinateSystem),
 
  118         return Element(cmzn_scenepicker_get_nearest_element(
id));
 
  128         return Node(cmzn_scenepicker_get_nearest_node(
id));
 
  139         return Graphics(cmzn_scenepicker_get_nearest_element_graphics(
id));
 
  150         return Graphics(cmzn_scenepicker_get_nearest_node_graphics(
id));
 
  160         return Graphics(cmzn_scenepicker_get_nearest_graphics(
id));
 
  173         return cmzn_scenepicker_add_picked_elements_to_field_group(
id,
 
  174             (reinterpret_cast<cmzn_field_group_id>(fieldGroup.
getId())));
 
  187         return cmzn_scenepicker_add_picked_nodes_to_field_group(
id,
 
  188             (reinterpret_cast<cmzn_field_group_id>(fieldGroup.
getId())));
 
  198         return Scene(cmzn_scenepicker_get_scene(
id));
 
  209         return cmzn_scenepicker_set_scene(
id, scene.
getId());
 
  219         return Scenefilter(cmzn_scenepicker_get_scenefilter(
id));
 
  231         return cmzn_scenepicker_set_scenefilter(
id, filter.
getId());
 
  236 inline Scenepicker Scene::createScenepicker()
 
  238     return Scenepicker(cmzn_scene_create_scenepicker(
id));
 
cmzn_sceneviewer_id getId() const 
Definition: sceneviewer.hpp:449
 
Graphics getNearestNodeGraphics()
Definition: scenepicker.hpp:148
 
Graphics getNearestGraphics()
Definition: scenepicker.hpp:158
 
A single finite element from a mesh. 
Definition: element.hpp:205
 
cmzn_scenefilter_id getId() const 
Definition: scenefilter.hpp:86
 
Utility object for picking graphics and model objects. 
Definition: scenepicker.hpp:32
 
cmzn_scenepicker_id getId() const 
Definition: scenepicker.hpp:85
 
Scenecoordinatesystem
Definition: scenecoordinatesystem.hpp:26
 
Scene getScene()
Definition: scenepicker.hpp:196
 
Container/manager for graphics visualising a region. 
Definition: scene.hpp:34
 
Scenefilter getScenefilter()
Definition: scenepicker.hpp:217
 
Base graphics type: produces 3-D graphics visualising domains and fields. 
Definition: graphics.hpp:45
 
cmzn_field_id getId() const 
Definition: field.hpp:98
 
int addPickedNodesToFieldGroup(const FieldGroup &fieldGroup)
Definition: scenepicker.hpp:185
 
cmzn_scene_id getId() const 
Definition: scene.hpp:86
 
Graphics getNearestElementGraphics()
Definition: scenepicker.hpp:137
 
int setScene(const Scene &scene)
Definition: scenepicker.hpp:207
 
A generic group field used for grouping local subobjects. 
Definition: fieldgroup.hpp:35
 
Point object used to represent finite element nodes. 
Definition: node.hpp:37
 
Scene filters determines which graphics are drawn. 
Definition: scenefilter.hpp:33
 
bool isValid() const 
Definition: scenepicker.hpp:75
 
The Zinc sceneviewer is responsible for rendering the graphical Scene. 
Definition: sceneviewer.hpp:261
 
int setSceneviewerRectangle(const Sceneviewer &sceneviewer, Scenecoordinatesystem coordinateSystem, double x1, double y1, double x2, double y2)
Definition: scenepicker.hpp:102
 
Element getNearestElement()
Definition: scenepicker.hpp:116
 
int setScenefilter(const Scenefilter &filter)
Definition: scenepicker.hpp:229
 
Node getNearestNode()
Definition: scenepicker.hpp:126
 
int addPickedElementsToFieldGroup(const FieldGroup &fieldGroup)
Definition: scenepicker.hpp:171