9 #ifndef CMZN_SCENEVIEWERINPUT_HPP__ 
   10 #define CMZN_SCENEVIEWERINPUT_HPP__ 
   12 #include "zinc/sceneviewerinput.h" 
   13 #include "zinc/sceneviewer.hpp" 
   30     cmzn_sceneviewerinput_id id;
 
  100         id(in_sceneviewerinput_id)
 
  103     Sceneviewerinput(
const Sceneviewerinput& sceneviewerinput) :
 
  104         id(cmzn_sceneviewerinput_access(sceneviewerinput.id))
 
  107     Sceneviewerinput& operator=(
const Sceneviewerinput& sceneviewerinput)
 
  109         cmzn_sceneviewerinput_id temp_id = cmzn_sceneviewerinput_access(sceneviewerinput.id);
 
  112             cmzn_sceneviewerinput_destroy(&
id);
 
  122             cmzn_sceneviewerinput_destroy(&
id);
 
  141     cmzn_sceneviewerinput_id 
getId()
 const 
  155         return cmzn_sceneviewerinput_set_position(
id, x, y);
 
  166         return cmzn_sceneviewerinput_set_button_type(
id, static_cast<cmzn_sceneviewerinput_button_type>(buttonType));
 
  177         return cmzn_sceneviewerinput_set_event_type(
id, static_cast<cmzn_sceneviewerinput_event_type>(eventType));
 
  189         return cmzn_sceneviewerinput_set_modifier_flags(
id, modifierFlags);
 
  201     return cmzn_sceneviewer_process_sceneviewerinput(
id, input.
getId());
 
Sceneviewerinput createSceneviewerinput()
Definition: sceneviewerinput.hpp:194
 
int processSceneviewerinput(const Sceneviewerinput &input)
Definition: sceneviewerinput.hpp:199